Glory and riches await those who can spill the required blood and guts to collect it. RPG elements allow you to customize your battle experience to your liking, from your character’s appearance to skills, stats, and weapons. Explore a twisted Lovecraftian world shrouded in darkness and madness. Wield a variety of killing instruments and abilities to test your metal against towering, bone-chilling bosses. Heads will literally roll in this gruesome, retro-inspired action platformer, where only the strong will survive in brutal, skill-based combat against terrifying creatures. Hosted by 44 Bytes.Through the darkness and madness, promised glory awaits. © 2023 Hookshot Media, partner of ReedPop. Join 1,414,145 people following Nintendo Life: Genshin Impact Zelda "Clone" Accusations Had Dev Team In. Zelda: Tears Of The Kingdom Update Now Live (Version 1.2. Sonic's Original Rabbit Design Is Being Added To Sonic Su. Nintendo Download: 24th August (North America)Ĭharles Martinet Will No Longer Be The Voice Of Mario Nintendo Switch System Update 16.1.0 Is Now Live, Here Ar. PDP's New Switch Controller Includes A Collectible Sonic. Where To Buy Pokémon Scarlet And Violet On Switch - Best. Let's just hope it's not the case.īest Nintendo Switch Roguelikes, Roguelites And Run-Based.īest Switch Ports - The Most Impressive Ports On Nintendo.īest Nintendo Switch Soulslikes - Games To Play If You Li.įeature: "I Don't Want To Copy" - Paying Homage To Childh. Now of course if it really happened then they should stop everything and not contribute to any kind of arseholery that might have occurred. It really shows the uniqueness of the series and also comparatively it emphasizes how much the competition is actually way more inspired by castlevania and not so much metroid.Īs for what happened at mercury steam, I really hope they managed to get rid of any kind of toxic management and sorted out whatever might have happened with Nintendo because I would hate see this partnership die. It's one of the best in the series and despite the fact that there are so many metroidvanias out there and everyone was wondering if it was going to be on par with the gigantic amount of competition including things that are extremely highly regarded such as Hollow Knight, it still managed to exceed expectations and reminded what actually set metroid apart from the rest of the genre. It's not a lot to go on, granted, but it's good to know that the creative force behind the recent 2D Metroid games is still working with MercurySteam. It was incredible a game-changing experience for us."Īs for potential future Metroid games from MercurySteam, Álvarez understandably refrained from sharing anything that might hint towards new projects, but when queried as to whether Jose Luis Márquez (Game Director - Metroid: Samus Returns, Metroid Dread) was still with the studio, he simply stated "All I can say is that José Luis is still in the studio - period". We worked very closely with the Japanese team, meetings every week and visits every so often. "It was a hell of an experience working with the best and trying to be up to the task of reaching the super-high standards of Nintendo. Álvarez also spoke about MercurySteam's relationship with Nintendo during develpment on Dread, stating that working with the team in Japan was a "game-changing experience": It doesn't end with a game that has won TGA awards. It doesn't end with a game that has sold more than three million copies. A chaotic development does not end with one of the best games in the franchise. "I don't think the development was chaotic. In a recent interview with Game Reactor, MercurySteam co-founder Enric Álvarez discussed development on the game and played down the idea that the project was "chaotic", emphasising that the end result stood as proof of the team's efficiency: It became the fastest-selling entry in the series in the UK, US, and Japan and currently stands as the best-selling Metroid game of all time.ĭespite the strong critical and commercial reception however, past reports have hinted at potential issues within developer MercurySteam during the project, including a particularly revealing piece from Anait Games that highlights a mishandling of resources and a lack of trust from project leads. When Metroid Dread launched back in 2021, it's fair to say that it completely reignited fans' passion for the franchise.
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